
Of course, all of the levels are completely original as well. It should be noted that Ninja Gaiden for the Master system has an entirely new storyline and features characters that are not connected to previous Ninja Gaiden games. Generally speaking, the gameplay in the Master System is even faster than it was on the NES. In the Master System version, Ryu can hang off of tree branches or ledges, and he has to bounce off of walls instead of clinging to them like a monkey. The Master System version shares many gameplay elements with its NES predecessor, but it also introduces many unique game mechanics.
8 bit sonic sprite master system series#
In addition to the endless hordes of enemies, the series is also well-known for tricky platforming sections. Ryu arms himself with a sword and can also utilize a host of special weapons that includes everything from throwing stars to fire wheels. The gameplay in Ninja Gaiden is centered around a ninja named Ryu Hayabusa. However, the Master System version deserves some recognition too. When people think of the series, they usually think of the NES. The Ninja Gaiden games rank right up there among the best action games from the 8-bit era. Why throw a cross at someone or bombard them with holy water when you can shoot them with a handgun or throw a real bomb at them? It doesn’t earn a lot of points for innovation, but Master of Darkness is a great action/adventure game. (Thankfully, this knife can be upgraded to a rapier or a battle axe.) And since the game has a more contemporary setting than Castlevania does, Master of Darkness also features more contemporary weapons. Instead of arming himself with a whip, the psychologist arms himself with a knife. Instead of a vampire hunter battling Dracula in Transylvania, the game focuses on a psychologist who is battling Dracula in London. It’s not like Master of Darkness doesn’t bring anything new to the table, though. A distinct Castlevania influence can also be seen in the game’s graphics, music, and overall level structure. The game also contains an assortment of sub-weapons, items hidden inside of walls, and a ridiculous amount of staircases to climb. For example, Master of Darkness requires players to battle onslaughts of bats and zombies while visiting a variety of spooky environments like cemeteries and castles. Master of Darkness is the closest thing Master System owners had to Castlevania, and the similarities between the games are quite astounding.
